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Stormbringer deck minion masters
Stormbringer deck minion masters










stormbringer deck minion masters

stormbringer deck minion masters

Exchange 1 Plasma Marine for 1 Dragon Whelp (You now have 2 of each) If you need Anti-Air AOE(Against Dragon Pack for instance) Exchange 1 Plasma Marine for 1 Warrior (You now have 2 of each) If you face a lot of MELEEunits. If you need a TANKor face a lot of RANGEDunits Deckĭepending on the decks you face, you may want to do the following changes: Leads to an XP advantage, which in turn generates to a Tempo advantage. using the Master to tank and deal damage also generates Tempo(You spend HP to destroy a Minion which is worth mana, without using Mana yourself).īridge Control – Is often a result of a Tempo lead and occurs when you control both bridges(and it’s usually implied that they are in firm grasp, indicating that your opponent can’t easily steal them away, as in, you have Mana to answer his potential minions trying to take the bridge from you). Tempo is thus generally generated by making value-trades(Your minion/spell cost less or survives the fight). If your opponent plays a Succubus and you play a Boomer, both minions will die but you paid 2 Mana for the trade and your opponent paid 5, so you gained a Tempo advantage of 3 Mana. Tempo – Gaining Tempo means to get a Mana advantage over your opponent(Combination of what is currently available to you and what you have on the board). I post this at the beginning rather at the end so that you can see where this guide can lead you before you are bored halfway through. If you are sceptical I will give you a short breakdown of my own experience with this deck in the next paragraph(Note: There is also 3 videos of the first 25 games I played at the bottom of the guide). In this guide I will introduce you to a deck that I created with nothing but basic cards(You need to be level 12 to have obtained all of them though!) and I made it into the leaderboard(Top 20) in around 5 hours of total playtime. The objective is to get your opponents Master to 0 HP by dealing dealing enough damage with either your Minions or your spells. I am sure you already know the basics of Minion Masters. Finally a couple of video from Wood to Gold to show the deck in action. Meta Decks are discussed as potential opponents as well as decks to aspire to.

Stormbringer deck minion masters how to#

Information on how to use the Master(s) and Minions of this deck. Some general tips and potential additions to the deck given a more developed card collection. I you can t tank his shots and play into his pings, it s not the game's problem.Efficient starter deck with only basic(free) cards for beginners(Made it into top 20 with a 89% win rate). You cant say low DPS means nothing with global range, if there's any minion at his tower, he takes damage, that's something quite significant. The game is not and will never be balanced around 2v2. That is especially visible in 2vs2 matches with 2 archers team. Also Stormbringer will win every fair minion fight 1vs1, because he will ping enemy. Low DPS means nothing with global range, because he will deal more damagae than any other master at the end of a game. They come up by the end of the game so you cant use his 3rd perk as a general argumument for " why is he so OP?" Yes, double attack speed makes it really good, but that's the point! It's the 3RD perk, meaning he held bridgers for quite sometime to get that, 3rd perks are supposed to be really good. It also doesn t help that 2/3 of his perks only buff him. Just put a tank and then push him and he is going to have problems defending.

stormbringer deck minion masters

Global range can be anoying somtimes but that's why his DPS is the lowest in the game: 7.5. Originally posted by StevenEven:I really disagree, stormbringer is not that overpowered.












Stormbringer deck minion masters